Notice: Undefined variable: limit in /home/icemark/public_html/mmu-game/games_news.php on line 96
All News
|
Notice: Undefined variable: limit in /home/icemark/public_html/mmu-game/games_news.php on line 120
New players - please now register via forums
|
17 Nov 2024
|
Due to a security issue, we are asking all new players to register via the forums for the time being.
Posted by: Sparrowhawk
|
Midnight Council
|
09 Aug 2024
|
How about Ljubljana, September 14th - 15th?
Posted by: Matija
|
Home page minor changes
|
18 Dec 2023
|
I have removed the Moonring links as they were all pretty much expired and when selecting list sites it was going to some site for real estate or some such.
I have also removed the charity links which nobody clicked on AFAIK
Posted by: Sparrowhawk
|
Minor bug fixes applied
|
04 Dec 2023
|
A couple of small bugs fixed. Still working on those CurrentLord related ones.
Posted by: Sparrowhawk
|
Mismatch Library issue resolved
|
02 Jun 2023
|
Thank you to dev and ops teams ;)
Posted by: Sparrowhawk
|
Library mismatch issue
|
02 Jun 2023
|
Investigating why - sorry about the annoyance (probably due to recent server upgrade/switch)
Posted by: Sparrowhawk
|
Server Move
|
01 Jun 2023
|
I've just been notified that our service is being moved to a new server - today!
There may be a little outage.
Posted by: Merlin
|
Midnight Council 2023
|
08 Apr 2023
|
Please, enter the polls.
Posted by: Matija
|
Midnight Council 2022 in Folkestone - Cancelled
|
28 Oct 2022
|
As mentioned in the forums, the Council meetup is cancelled (postponed?) for this year.
Posted by: Sparrowhawk
|
Midnight Council 2022 in Folkestone
|
02 Apr 2022
|
See the Council thread and sign up.
Posted by: Matija
|
2022
|
21 Dec 2021
|
Merry Christmas and a Happy New Year!
May it serve us better.
Posted by: Matija
|
Change of wind force
|
29 Dec 2020
|
An experiment to make it as it used to be. Please, report any errors at the end of turn processing immediately.
Posted by: Matija
|
The Brave Warlords html map
|
22 Oct 2020
|
I added The Brave Warlods (by Ur) to html map package that can be downloaded under Documentation.
Posted by: Matija
|
Virtual meeting
|
14 Sep 2020
|
A virtual meeting is planned for Friday 18th. See under Midnight Council - Folkestone.
Posted by: Matija
|
Game updated to v1.6
|
25 Jun 2020
|
The update of the game engine to v1.6 is complete. Please report any problems in the forum's Bugs section. Thank you for your patience.
Posted by: Celebaglar
|
Game site update imminent
|
14 May 2020
|
I have scheduled a game site update for the early hours of Sat 16th May 2020. This should fix some bugs and replace a significant amount of obsolete code.
Posted by: Celebaglar
|
Service Update
|
18 Jan 2020
|
The game site now working again. Note that we are on a new server, so please report any issues on the forum. Thank you.
Posted by: Celebaglar
|
Game site temporarily offline
|
18 Jan 2020
|
Following the move to a new server, we are experiencing content encoding errors on the game site. Working on fixing this as soon as possible.
Posted by: Celebaglar
|
Midnight/MU server upgrade
|
20 Dec 2019
|
As we approach another holiday season, M/MU players should note that our hosts plan to move our site to a new server between Christmas and New Year's Day. There will be a little downtime as reconfiguration will be needed afterwards.
Posted by: Celebaglar
|
Service Update
|
19 Aug 2019
|
The tentative fix for the random logouts has not worked, so back to investigating. Please bear with us!
Posted by: Sparrowhawk
|
Service Update
|
18 Aug 2019
|
Tentative fix for random log outs is now in place. Please report any further logouts in te forums if you experience any.
Posted by: Sparrowhawk
|
Service Update: server issues
|
09 Jul 2019
|
Please note that the game is currently experiencing server issues (random log outs, 503 errors). These are being looked into, but it may take a little while for them to be resolved.
Posted by: Sparrowhawk
|
A note to new players
|
02 Apr 2019
|
Remember to register on the forums - you will be able to organise new games much more easily there, as well as pick up lots of hints and tips on how to play.
Posted by: Sparrowhawk
|
MidnightMU to be ported to PS4 and XBox One
|
01 Apr 2019
|
We are pleased to announce that following an agreement with a leading AAA game studio, MidnightMU is to be ported to to PS4 and XBox One. More details to follow soon
Posted by: Sparrowhawk
|
The Lords of Midnight novel is finally out
|
21 Jun 2018
|
The much anticipated LOM book by Drew Wagar is finally out - check out the Fiction section of the forums for more details
Posted by: Sparrowhawk
|
Forum scheduled offline time
|
05 Mar 2018
|
The M/MU forum will be offline for a while tonight as I take a 'clean' backup for development and upgrade purposes. Thank you for your patience.
Posted by: Celebaglar
|
Multiple user accounts
|
26 Mar 2018
|
This is a reminder to all players, old and new, that we have a ONE account per player rule on Midnight/MU. Please don't make us wield the pruning axe in anger.
Posted by: Celebaglar
|
Please sign up to our forum to arrange games
|
31 Jan 2018
|
As a reminder for any new users or those thinking of signing up, PLEASE register on the forum as well (forum.midnightmu.com) and please say hello there. Your welcome will be a warm one and you will receive invitations to join new games.
Posted by: Celebaglar
|
A Happy New Year to all travellers in Midnight/MU lands
|
31 Dec 2017
|
On behalf of the M/MU team, I would like to wish all our players and visitors a very Happy and Prosperous New Year!
It promises to be an interesting one.
Posted by: Celebaglar
|
Midnight/MU is NOT dead (yet)
|
13 Apr 2017
|
A new revision of Midnight/MU is currently in development. Expect it when you see it, hopefully towards late summer or early autumn. More details can be read on the forum.
Posted by: Celebaglar
|
Council 2017, Slovenia
|
06 Dec 2016
|
Spreadsheet available, see the first post.
Posted by: Matija
|
Littlenemo
|
31 Oct 2016
|
Christophe, rest in peace.
Posted by: Matija
|
Blackout
|
26 Jul 2016
|
As you might have noticed, the site was inaccessible for some time. Thanks Chris for sorting it out.
Posted by: Matija
|
Fantasy Euro
|
01 Jun 2016
|
Join the Midnight league on uefa.com. Code: 82642891
Posted by: Matija
|
Vulcania
|
13 May 2016
|
Northern Reaches are not growing cold yet, and here we have already a new scenario by Franck.
Posted by: Matija
|
Northern Reaches
|
22 Apr 2016
|
Can now be reached, inviting you to discover their secrets.
Posted by: Matija
|
Midnight Council 2016
|
02 Apr 2016
|
Spreadsheet available, sign up!
Posted by: Matija
|
Midnight Council 2016
|
03 Feb 2016
|
Vote now, or forever remain silent.
Posted by: Matija
|
Merry Christmas to one and all
|
24 Dec 2015
|
...except Doomdark.
The M/MU team would like to wish all players and contributors a Merry Christmas and a Happy New Year!
Posted by: Celebaglar
|
Wiki is back
|
09 Dec 2015
|
Thanks to Bill (Celebaglar).
Posted by: Matija
|
There's life after all!
|
10 Nov 2015
|
We finally have our first update in almost three years! This is a bug fix release so please report any continuing problems on the forum.
Posted by: Celebaglar
|
Goodbye Sir Terry Pratchett
|
12 Mar 2015
|
AH. SIR TERRY. MAY I SAY WHAT AN HONOUR THIS IS? OH, DO MIND THE SCYTHE!
RIP to a wonderful author. You will be greatly missed.
Posted by: Sparrowhawk
|
Leonard Nimoy 1931-2015
|
27 Feb 2015
|
Not Midnight related, but I hope no one will begrudge me this small message of appreciation for a man who played such an inspirational role in many of our childhoods.
Rest in peace.
Posted by: Sparrowhawk
|
Midnight Council 2015
|
27 Feb 2015
|
Trogir, Croatia, September 12/13. Please, fill the spreadsheet, if you intend to come.
Posted by: Matija
|
Midnight Council 2015
|
06 Jan 2015
|
A poll to choose a September weekend in Trogir is now open.
Posted by: Matija
|
Balkans in September?
|
07 Dec 2014
|
Choose the council venue.
Posted by: Matija
|
Macedonia in September, anyone?
|
06 Dec 2014
|
See the new Council poll.
Posted by: Matija
|
Council 2015
|
17 Sep 2014
|
Do not miss preliminary polls.
Posted by: Matija
|
Server Slowdown Reporting
|
29 Aug 2014
|
In order to help track down issues with server, could all users please report server slowdowns here...
http://forum2.midnightmu.com/viewtopic.php?f=10&t=13062
Posted by: Merlin
|
Beta is closed
|
26 Aug 2014
|
For a better hunting of snails. See Running slow thread on the forum.
Posted by: Matija
|
Patience
|
07 Aug 2014
|
Never cut a tree down in the wintertime. Never make a negative decision in the low time. Never make your most important decisions when you are in your worst moods. Wait. Be patient. The storm will pass. The spring will come.
Posted by: Matija
|
Fantasy WC
|
09 Jun 2014
|
http://en.mcdonalds.fantasy.fifa.com/
Join it, let us have some fun. League Morkin, password tarithel.
Posted by: Matija
|
The Lords of Midnight - 30 Years Old!
|
01 Jun 2014
|
Happy Birthday to The Lords of Midnight, 30 years old and still going strong!
Posted by: Merlin
|
Midnight Council 2014
|
18 Apr 2014
|
Find the spreadsheet under the topic Travel to Portugal.
Posted by: Matija
|
Midnight Council 2014
|
04 Apr 2014
|
Will be held in Vinhais, Portugal, September 13th-14th.
Posted by: Matija
|
Council 2014
|
23 Mar 2014
|
Portugal in a confident lead, only two days left for England to catch up.
Posted by: Matija
|
Council 2014 Polls
|
04 Mar 2014
|
England, Germany, or Portugal, which is it to be? And don't forget to choose your weekend.
Posted by: Matija
|
MUCM Version 2.2.0.1 released
|
07 Feb 2014
|
Idaho has updated the Midnight/MU Campaign Manager. Please go to the Friends of Midnight subforum in the main forums for a detailed changelog.
Posted by: Sparrowhawk
|
HAPPY CHRISTMAS!
|
22 Dec 2013
|
Wishing all Midnight/MU players a great holiday and peaceful* New Year
* in Real Life that is ;-)
Posted by: Sparrowhawk
|
Moonshine hits 600!
|
06 Dec 2013
|
Congrats to Moonshine for hitting the 600 post mark in the forums and attaining a coveted personalised banner :)
Posted by: Sparrowhawk
|
New News!
|
03 Dec 2013
|
Wishmaster felt that the news was stale, so here is some new news, just for him! ;-)
Posted by: Sparrowhawk
|
Council 2013
|
06 May 2013
|
Another poll opened - please, specify your availability.
Posted by: Matija
|
Council 2013
|
05 Mar 2013
|
Vote for the Council weekend.
Posted by: Matija
|
Council 2013
|
16 Feb 2013
|
Due to a late entrant, Greece, the votes need to be taken again.
Posted by: Matija
|
Council 2013
|
14 Feb 2013
|
Please, take the poll, if you mean to attend.
Posted by: Matija
|
Version 1.4.0 released - transitional stage
|
22 Jan 2013
|
Version 1.4 is intended to be a transitional stage covering major internal code
reorganisation, bug fixes and interface tweaks. No significant feature additions
are planned until version 1.5. Enjoy and please report any problems found.
Posted by: Celebaglar
|
Happy New Year
|
02 Jan 2013
|
Wishing the whole Midnight gaming community a very happy New year
Posted by: Sparrowhawk
|
Merry Christmas
|
24 Dec 2012
|
Wishing all the Midnight community a very happy festive season.
Posted by: Sparrowhawk
|
Night has fallen
|
16 Oct 2012
|
RIP Mike Singleton 1951-2012
Posted by: Sparrowhawk
|
The Emperor Tournament
|
16 Oct 2012
|
It is not just an open-end tournament, you can also join or quit it at any time. Just join a challenge issued, or make one against the owners of a scenario, if no challenge resolution (game) is currently under way.
Posted by: Matija
|
The Emperor Tournament
|
03 Oct 2012
|
First games starting tomorrow. Until then, there is still time for you to issue your challenge.
Posted by: Matija
|
The Emperor Tournament
|
01 Oct 2012
|
The initial phase started. Grab your scenario while you can.
Posted by: Matija
|
The 5th RUST
|
09 Jul 2012
|
The tournament will start in about two weeks. Sign-up in the appropriate thread.
Posted by: Matija
|
Fantasy UEFA Euro league
|
29 May 2012
|
Sign up, folks. See details under Miscellaneous - Other - Fantasy Euro.
Posted by: Matija
|
The 3rd Midnight Marathon has started
|
23 Apr 2012
|
The first player in the group to create the game, please.
Posted by: Matija
|
The 3rd Midnight Marathon
|
18 Apr 2012
|
Last call, five slots remain open. The projected marathon start is on 23rd.
Posted by: Matija
|
M/MU open for new games again
|
08 Apr 2012
|
The problem preventing new games from being successfully created should be fixed now, so hopefully normal service is resumed.
Posted by: Celebaglar
|
No new games!
|
07 Apr 2012
|
Please, don't create any new games until we fix compatibility issues with the new version of mySQL.
Posted by: Matija
|
Game site re-opened
|
05 Apr 2012
|
The critical bug has now been fixed, so the site is open for play again.
Enjoy.
Posted by: Celebaglar
|
Play suspended due to critical bug
|
05 Apr 2012
|
Folks, a critical bug has shown up which prevents turns from being completed. As this can lead to games being spoiled, we have suspended play until the bug is fixed. M/MU will return as soon as possible.
Posted by: Celebaglar
|
M/MU Forum upgrade is now complete
|
27 Jan 2012
|
Following several weeks of tweaking, I think we can finally declare the migration of the forum to a current version of the software to be complete. Thank you for your patience.
Posted by: Celebaglar
|
The Midnight/MU Wiki is back
|
17 Sep 2011
|
The Wiki has now been upgraded to a compatible version and is now hopefully fully functional. Please report any problems you may encounter.
Posted by: Celebaglar
|
The Brave
|
05 Sep 2011
|
A new scenario by Brandal is now available for playing.
Posted by: Matija
|
RUST
|
28 Jun 2011
|
The tournament is about to start, sign-up now!
Posted by: Matija
|
Version 1.3.0.1207
|
29 Apr 2011
|
Bugfixes and some slight feature changes. See changelog for details.
Posted by: Matija
|
LOM
|
25 Mar 2011
|
A new version of the game is being developed by Chris and Mike. See the forum.
Posted by: Matija
|
Midnight Council 2011
|
18 Jan 2011
|
If you haven't voted yet, then, please, do. If you intend to come, that is.
Posted by: Matija
|
SDT III
|
10 Jan 2011
|
Even while the second tournament came to an inglorious non-end, I hope to have put up rules that will prevent it ever happening again.
Posted by: Matija
|
Father Christmas strikes again
|
24 Dec 2010
|
Making Winterwyrd by Lunagh now an official scenario. And bringing some other minor goodies. And don't forget Vulcania by Idaho, the new scenario on beta.
Posted by: Matija
|
Vulcania (by Idaho)
|
23 Dec 2010
|
A new scenario is available for testing on the beta site.
Posted by: Matija
|
Council 2010 photos now in forums
|
30 Sep 2010
|
The M/MU community has had another successful Council, this year held in Loches, France, and hosted by Idaho (thanks!). The photos are available in the forums.
Posted by: Sparrowhawk
|
Beta reopened
|
11 Jun 2010
|
I hope this is it
Posted by: Matija
|
New Scenario
|
07 Jun 2010
|
Winterwyrd (by Lunagh) available on beta
Posted by: Matija
|
Minor Update 1.3.0.1160
|
16 May 2010
|
Some bugs fixed, hopefully including End Game timeouts
Posted by: Matija
|
Version 1.3.0.1144 update
|
02 May 2010
|
Many bugs fixed, minor gameplay changes, and even a couple new features. Read the changelog for details.
Posted by: Matija
|
The Rift
|
08 Apr 2010
|
An earthquaqe shook the land.
Posted by: Matija
|
The Midnight Council 2010
|
27 Jan 2010
|
This year's Council (informal meet up of M/MU players) is to be held over the w/e of September 18/19, in Loches, France.
Please see the forums for full details.
Posted by: Sparrowhawk
|
MERRY CHRISTMAS AND A HAPPY NEW YEAR!
|
24 Dec 2009
|
On behalf of all Midnight/MU admins and developers, we wish you a very peaceful and happy festive season.
Well, not so peaceful in-game of course! ;-)
Posted by: Sparrowhawk
|
The Midnight Council 2009 is over
|
22 Sep 2009
|
Photos are beginning to appear in the forums so if you don't often log into the forums, this may be a good time. Seems that beer featured quite prominently. Odd, that ;-)
Posted by: Sparrowhawk
|
The Midnight Council 2009 has begun...
|
17 Sep 2009
|
Those unfortunate ones amongst us who cannot make this year's bash in Slovenia wish those who can a jolly good time, with much drink, merriment, and casting of pigs! (it's a long story). Don't forget to take photos!
Posted by: Sparrowhawk
|
Minor bugfix update.
|
06 Sep 2009
|
This minor update should fix the Scroll of Enlightenment bug and also close an exploit when dismounting dragon riders. Home page changed to only use one size of font.
Posted by: Celebaglar
|
Midnight/MU 1.3.0 RELEASED!
|
10 May 2009
|
The very long awaited new version of M/MU is finally here, with all the yummy goodness we've prepared for you plus two new scenarios. Please check the forum and change log for details.
Posted by: Celebaglar
|
Notice to new players
|
10 Feb 2009
|
Remember, you can request that your game limit be increased from the initial 3. Simply PM one of the admins on the forums.
Posted by: Sparrowhawk
|
Solstice Greetings from Midnight/MU!
|
24 Dec 2008
|
The Midnight/MU team would like to wish all Midnighteers a Merry Xmas! Eat, drink, celebrate and chop your enemies into tiny little pieces, but don't let those fairies get too drunk on the sparkling fish-juice.
Posted by: Celebaglar
|
Beta site reopens for business
|
30 Aug 2008
|
Players who have been involved in beta testing before and those who wish to take part in the future please note the beta site is now active again. See the forum for further details.
Posted by: Celebaglar
|
Housekeeping: Accounts purge imminent
|
30 Jul 2008
|
On the game site, registered users who have never actually signed in will be deleted. On the forum registered users who have not revisited the forum in the past month or posted at least once will be deleted. Please say hello to avoid disappointment.
Posted by: Celebaglar
|
Midnight/MU returns to active status
|
27 Jul 2008
|
M/MU is now active again, though all old games have been deactivated. Please read the forum for details. We apologise for any inconvenience and hope you will continue to enjoy M/MU for a long time to come.
Posted by: Celebaglar
|
MAJOR CRASH!!!
|
23 Jul 2008
|
The game site is down until further notice as several tables in our database have been wiped. We'll need to locate a backup before M/MU can continue.
Posted by: Celebaglar
|
Journal of the Month contest commences
|
07 Jun 2008
|
From June 2008 there will be a Journal of the Month award for the most interesting journal from hames completed that month. To read more, please join the forum and visit http://forum.midnightmu.com/viewtopic.php?t=7979
Posted by: Celebaglar
|
Quadrant of Five Ladder start date announced
|
13 Apr 2008
|
The ladder competition based on the "Quadrant of Five" scenario will start on 25/04/2008. Please check the forum for more details:
http://forum.midnightmu.com/viewtopic.php?p=142586#142586
Posted by: Celebaglar
|
Midnight/MU gets Christmas Review!
|
24 Dec 2007
|
Midnight/MU has received its first independent review by the good people at RGCD (www.rgcd.co.uk) - and a corker it is too. Go read it right now; it's one more reason to celebrate!
Posted by: Celebaglar
|
Site Re-Opened
|
10 Oct 2007
|
Apparently the suspension never happened... you were not here... you did not see me... you suddenly feel the urge to stop smoking...
Posted by: Merlin
|
Game Site Down
|
10 Oct 2007
|
I've had to disable the games sites due to a problem with one of the scripts. The problem caused the site to be suspended so I have to keep them down while this is investigated. Sorry for the inconvenience.
Posted by: Merlin
|
Status Update
|
04 Oct 2007
|
Under Normal Operation
Posted by: Merlin
|
Site Re-Opened
|
28 Sep 2007
|
After today's outage - the site is re-opened.
Posted by: Merlin
|
Game Site Down
|
28 Sep 2007
|
I've had to disable the games sites due to a problem with one of the scripts. The problem caused the site to be suspended so I have to keep them down while this is investigated.
Sorry for the inconvenience.
Posted by: Merlin
|
Midnight/MU 1.2.5.712 bugfix patch applied
|
19 Jul 2007
|
DISEASE is now active again, having been broken since v1.2.4.598 (Jan 2007). New players take note! For full list of bugs fixed read the change log.
Posted by: Celebaglar
|
New scenario maps are now enabled
|
26 Jun 2007
|
The maps for the most recent scenarios, "The Quadrant of Five" and "The Circle" are now available in-game. Minor improvements in the map of "The Circle" will be added with the next update,
Posted by: Celebaglar
|
Version 1.2.5.708 patch applied
|
19 Jun 2007
|
Yet another patch fixing a number of bugs. Please read the change log for details. Minor interface improvements added on the main game page.
Posted by: Celebaglar
|
Version 1.2.5.704 patch applied
|
02 Jun 2007
|
Just another patch fixing several bugs. Please read the change log for details. No new features added this time.
Posted by: Celebaglar
|
CRTICAL BUG!
|
02 Jun 2007
|
Could all players refrain from starting new games while a bug handling kings' names is fixed, than you.
Posted by: Celebaglar
|
Version 1.2.5.701 patch applied
|
28 May 2007
|
This is mainly a bug fix patch repairing issues that have arisen since the last major release. New ability take over vassal dead lord's garrisons added. Please read the change log.
Posted by: Celebaglar
|
Database problem - Game online again
|
16 May 2007
|
Thanks to Chris, the database should be OK again.
Posted by: Celebaglar
|
Midnight/MU v1.2.5 is released!
|
13 May 2007
|
This version adds the long awaited water and ships, two new scenarios, optional feature levels and lots of new features for those who want a bit more variety, as well as the usual bug fixes and interface improvements.
Posted by: Celebaglar
|
1.2.4.683 update (bug fix only)
|
11 Apr 2007
|
This is a minor release plugging a nasty exploit in the troop transfer system and exposing those invisible skulkrin again.
Posted by: Celebaglar
|
IMPORTANT HOTMAIL and MSN Email Accounts
|
20 Mar 2007
|
Hotmail and MSN email accounts are no longer valid for the game or forum. If you have these accounts please turn off notifications or change your email address.
Sorry for the inconvenience.
Posted by: Merlin
|
IMPORTANT! - HOTMAIL Email Accounts
|
05 Mar 2007
|
HOTMAIL can no longer talk with our servers and it doesn't look like there is a fix forthcoming.
You will likely not get email from either game or forum.
Posted by: Merlin
|
Version 1.2.4.626 update released
|
12 Feb 2007
|
v1.2.4.626 is primarily a bug-fix release with a couple of additional cosmetic features. Please read the change log for the full details.
Posted by: Celebaglar
|
Version 1.2.4 is RELEASED
|
13 Jan 2007
|
v1.2.4.598 includes the much awaited "lord grouping" feature. Most lords can now be put under another lords command and moved as one single unit. Read the change log for full details.
Posted by: Celebaglar
|
1.2.3.558 update (Minor bug fixes and features)
|
13 Oct 2006
|
This update sees new features related to team games and stalled game management plus several bug fixes. As usual, please read the change log. There's also a surprise addition to Guidance received at towers.
Posted by: Celebaglar
|
Forums are back online
|
25 Sep 2006
|
The forums have been back online for a few days now - sorry, we forgot to update the News section!
Posted by: Sparrowhawk
|
Forum Problems http://forum.midnightmu.com
|
19 Sep 2006
|
There is a problem with the forum - you can possibly still access through www.forum.midnightmu.com
Posted by: Merlin
|
Join the Forum, join the fun...
|
01 Sep 2006
|
Could game members who have not registered on the forum please take the time to do so. http://forum.midnightmu.com
Posted by: Merlin
|
1.2.3.538 update (Major bug fix)
|
08 Aug 2006
|
A major bug which caused lords to be killed multiple times thus skewing experience and courage settings has been fixed.
Posted by: Celebaglar
|
1.2.3.535 update (minor bug fix)
|
04 Aug 2006
|
A fix to allow the Night Screen to work with IE and MUCM has now been uploaded. Thanks Chris.
Posted by: Celebaglar
|
1.2.3.533 update is released
|
04 Aug 2006
|
This version includes fixes for the various problems with the new battle system and adds a NIGHT SCREEN to indicate when end-of-turn processing is taking place. This disappears when the processing is completed. Please read the Change Log.
Posted by: Celebaglar
|
BUG ALERT - Big battles
|
20 Jul 2006
|
Due to a critical bug affecting big battles (40,000+ troops have so far been reported as causing it) PLEASE AVOID LARGE BATTLES (joining a battle with 30,000+ troops might quality) OR POSTPONE ENDING THAT TURN UNTIL WE HAVE IMPLEMENTED A FIX.
Thank you
Posted by: Celebaglar
|
Panic over. Critical bug fix applied.
|
06 Jul 2006
|
The game site is now reopened after a critical bug has been fixed. Enjoy.
Posted by: Celebaglar
|
Game site closed while critical bug is fixed
|
06 Jul 2006
|
Sorry, a critical bug has been discovered that needs to be fixed before games can continue. We will return as soon as possible.
Posted by: Celebaglar
|
Version 1.2.3.512 patch applied
|
06 Jul 2006
|
A few of the bugs generated by the new release have been ironed out. Please check the change log for further details.
Posted by: Celebaglar
|
Version 1.2.3.506 is Released!
|
04 Jul 2006
|
A new version of Midnight/MU has been uploaded, complete with a number of new features and a brand new battle algorithm. For a full list please read the change log and the forum announcements.
Posted by: Celebaglar
|
BETA Version 1.2.3 out now
|
31 May 2006
|
The latest BETA version is now available. Please check the forum for more details.
Posted by: Merlin
|
Beta Version
|
31 May 2006
|
The latest version 1.2.3.430 is about to go BETA. A full upload is taking place at the moment... watch this space.
Posted by: Merlin
|
Version 1.2.294 has been uploaded
|
28 Mar 2006
|
Version 1.2.294 has been uploaded. Please see the Change Log in the Members' Area for details.
Posted by: Merlin
|
Imminent release of v1.2.292
|
28 Mar 2006
|
New version will be uploaded at 10pm (uk). Site will be down for a short tim. This fixes a couple of issues with the last update and adds a couple of small features.
Posted by: Merlin
|
Version 1.2.228 Released!
|
17 Mar 2006
|
Version 1.2.228 has been released. Please see the Change Log in the Members' Area for details. *Although hard-refresh should not be required, should you come across anything seemingly odd, please attempt a hard refresh first before reporting it.
Posted by: Merlin
|
Imminent release of v1.2
|
17 Mar 2006
|
Version 1.2 will be uploaded later on today. There will be a short period of down time on the game site somewhere between 15:30 and 16:00 UK time to facilitate the release.
Posted by: Merlin
|
1.2.0 Beta programme underway
|
06 Mar 2006
|
This is looking good so far - the new development team appear to have been busy little bees! :)
Posted by: Sparrowhawk
|
SPAM - Just me confused!
|
26 Feb 2006
|
Turns out the spam was not being sent by somebofy spoofing this site, but rather was being rerouted as unknown mail to my account - hence the confusion.
Posted by: Sparrowhawk
|
Warning: SPAM
|
24 Feb 2006
|
A spammer is spoofing emails to claim that they are coming from this address: accounting@midnightmu.com. THESE ARE NOT FROM US! DO NOT OPEN THEM.
Posted by: Sparrowhawk
|
The Future of Midnight/MU
|
20 Feb 2006
|
Please see the forums for a major news announcement.
Posted by: Sparrowhawk
|
Username purge slightly delayed
|
15 Feb 2006
|
A slight reprieve whilst I contemplate life at the end of an erratic 56K dialup line.
Posted by: Sparrowhawk
|
A reminder - forum registration
|
04 Feb 2006
|
For those players still not registered on the forums, please note that I will be purging accounts without forum equivalents next weekend. This is a measure to help prevent against duplicate account holders.
Posted by: Sparrowhawk
|
A sad day
|
29 Jan 2006
|
Today, we learnt that Yuka, who played as Lyrypryl here on M/MU, was killed in a car accident. I am sure that we, the whole M/MU commnunity, would wish to send our sincerest condolences to her family and friends at this time.
Posted by: Sparrowhawk
|
Forum cleanup
|
16 Jan 2006
|
Please could all players ensure that any completed game threads in the forums are correctly marked as [closed]. Thanks.
Posted by: Sparrowhawk
|
Lord Loderon has been found!
|
12 Jan 2006
|
No need to continue tracking him down, he's managed to log back in at last :)
Posted by: Sparrowhawk
|
Message for member: Loderon
|
09 Jan 2006
|
Lord Loderon - please could you contact either myself or Merlin using a different email address: all of our replies to you bounce back with an undelivered message!
Posted by: Sparrowhawk
|
Happy New Year and Forum Return
|
03 Jan 2006
|
Happy New Year!
The official Midnight/MU forum is now back online.
Apologies for the inconvenience caused by the temporary outage but service should now have been returned to normal.
Posted by: Merlin
|
Temporary forum
|
30 Dec 2005
|
Here is the link to the temporary forum:
http://www.quicktopic.com/22/H/F2M4Rn7qwdR8f
Posted by: Sparrowhawk
|
Temporary forum until main ones return
|
30 Dec 2005
|
Check out my post on the Yahoo group for details of a place to continue meeting online. It's pretty barebones, but better than nothing.
Posted by: Sparrowhawk
|
Forums Closed For Now
|
28 Dec 2005
|
Due to some very naughty people trying to hack our forums, our hosts have temporarily suspended access. Sorry about that, but I guess that the world needs viagra and cheap rolexes more than it does online games...
Posted by: Sparrowhawk
|
MERRY CHRISTMAS!
|
24 Dec 2005
|
Here's wishing you all a very merry Christmas - may it be both peaceful and relaxing.
Posted by: Sparrowhawk
|
1.1.10 Released
|
13 Dec 2005
|
Version 1.1.10 has been released. Please see the Change Log in the Members' Area for details.
Posted by: Sparrowhawk
|
SITE CLOSED FOR UPGRADE
|
13 Dec 2005
|
The site is currently closed for the upgrade to release 1.1.10
Posted by: Sparrowhawk
|
SITE WILL CLOSE SHORTLY FOR UPGRADE
|
13 Dec 2005
|
Please save your games and exit - the site will soon be closed for the upgrade to 1.1.10. Thank you.
Posted by: Sparrowhawk
|
1.1.9 Released
|
13 Oct 2005
|
Contains a couple of bug fixes.
Posted by: Sparrowhawk
|
SITE CLOSED FOR UPGRADE
|
13 Oct 2005
|
Sorry to kick people off, but I needed to thoroughly test some bug fixes which could have affected your current games.
Posted by: Sparrowhawk
|
HAPPY BIRTHDAY MIDNIGHT/MU
|
05 Oct 2005
|
It was 12 months ago today that version 1.0.0 went live!
Posted by: Sparrowhawk
|
1.1.8 released
|
04 Oct 2005
|
This fixes some bugs and adds a couple of minor enhancements. Also, citadels start with less gold than previously, making caravans less abundant early on.
Posted by: Sparrowhawk
|
1.1.7 Released
|
23 Sep 2005
|
Features a nice new graphical enhancement (thanks to Celebaglar for doing the graphics), and a couple of minor bug fixes.
Posted by: Sparrowhawk
|
1.1.6 Released
|
19 Sep 2005
|
Minor upgrade: some inefficient code has been made more efficient.
Posted by: Sparrowhawk
|
1.1.5 Released
|
17 Sep 2005
|
A minor upgrade.
Posted by: Sparrowhawk
|
Bye-bye spam
|
12 Sep 2005
|
The spam appears to have originated from our free web-counter service. We've removed the link, and will monitor the situation. Please report any popups to the admins. Thanks.
Posted by: Sparrowhawk
|
POP-UP SPAM!
|
12 Sep 2005
|
Somehow, the spammers are managing to get pop-ups appearing on this site. I have passed on the details to Chris, hopefully he can track down the offending link/party. In the meantime, my apologies.
Posted by: Sparrowhawk
|
New Poll on forums - please have your say
|
08 Sep 2005
|
Merlin has set up a new poll under the M/MU General forum. It's to do with hosting costs and contributions. Please could you voice your opinions there: the future of the game depends on it!
Posted by: Sparrowhawk
|
Site is experiencing further technical problems
|
06 Sep 2005
|
You may notice session-related error messages when playing, and forced logouts. Sorry, we *are* looking into it. Please be patient.
Posted by: Sparrowhawk
|
1.1.4 Released
|
31 Aug 2005
|
Please see the Change Log for details of changes and bug fixes
Posted by: Sparrowhawk
|
IMPORTANT: User Account Deletions
|
30 Aug 2005
|
Please note that a major clearout of inactive accounts is imminent. Anyone not registered on BOTH the game AND forum sites is liable to find their account deleted, so please register now!
Posted by: Sparrowhawk
|
Version 1.1.3 goes live!
|
18 Aug 2005
|
This is the first release (excluding a few very minor tweaks) since March 05. My thanks to the system testers.
PLEASE read the Change Log before playing, and remember, ALL existing battle reports will have been deleted.
Posted by: Sparrowhawk
|
SITE CLOSED FOR MAJOR UPGRADE
|
18 Aug 2005
|
THe upgrade to 1.1.3 is taking place. The site may be locked for several hours.
Posted by: Sparrowhawk
|
Upgrade to 1.1.x imminent
|
18 Aug 2005
|
There are a couple of outstanding bugs, but *maybe* we will be able to migrate to the new codebase tonight - assuming the server does not go down again! :/
Posted by: Sparrowhawk
|
Forum and Game Site Domains
|
04 Aug 2005
|
Can everyone make sure that their bookmarks to the game site and forums are correct. They are www.midnightmu.com and forum.midnightmu.com
There are redirects in place, but they got lost in the last crash. I've put them back now, but to avoid future con
Posted by: Merlin
|
Forums are back
|
02 Aug 2005
|
Let's see how long for, eh, before we all celebrate! :p
Posted by: Sparrowhawk
|
Forums are temporarily unavailable
|
01 Aug 2005
|
There appears to be a DNS issue. Not sure about the details as yet. Stay tuned for updates!
Posted by: Sparrowhawk
|
Forum Membership
|
30 Jul 2005
|
Could all members of the game site check that they are or still are a member of the forum. If you joined a long time ago and have never posted you may have been purged.
Please, Please, join the forum and post in the personal details section to introduc
Posted by: Merlin
|
Intermittent problems
|
28 Jul 2005
|
The site and forums keep dropping out. Merlin is speaking to tech support, but please be patient - it could take some time for us to be stable again (the code, not the admins!)
Posted by: Sparrowhawk
|
Midnight/MU is back!
|
23 Jul 2005
|
Panic over. Phew!
Posted by: Sparrowhawk
|
SITE CLOSED
|
22 Jul 2005
|
The site is closed tempoarily as I try to recover from an erroneous file upload that overwrote a live script with one from the system testing site. This could take a while...
Posted by: Sparrowhawk
|
1.1.0 System Testing has begun
|
14 Jul 2005
|
At long last! :)
Details in the User Forums
Posted by: Sparrowhawk
|
System test environment...
|
13 Jul 2005
|
Will be up and running today, unless I hit some unforseen problems.
Could those people who have plenty of time free (!) volunteer to test via the forums. Thanks
Posted by: Sparrowhawk
|
Still running late
|
12 Jul 2005
|
Sorry, I'm working most nights until midnight (no pun intended!), so I've almost no time for getting the new release out as yet.
Posted by: Sparrowhawk
|
Site Transfer
|
01 Jul 2005
|
Site Transfer has now taken place successfully.
New domains are http://www.midnightmu.com and http://forum.midnightmu.com
Posted by: Merlin
|
SIte Transfer
|
30 Jun 2005
|
Site Transfer to start in 15 mins - UK time 23:45pm - Game and Forum will close until transfer complete.
Posted by: Merlin
|
Correction: new URL
|
28 Jun 2005
|
The new host *will* also use a new URL. Sorry about the confusion. A redirect page on the old site here will guide people to the correct location..
Posted by: Sparrowhawk
|
Midnight/MU to move to new host soon
|
28 Jun 2005
|
Chris is organising a move to a zippier host with more bandwidth. The URL will remain as is for now, but I shan't now try the 1.1.0 upgrade until all this server stuff is completed.
Posted by: Sparrowhawk
|
Still having problems trying to set up a test DB
|
14 Jun 2005
|
Sorry, more delays. It's very, very annoying! :/
Posted by: Sparrowhawk
|
Slight hiccup in systems testing...
|
07 Jun 2005
|
...due to not being able to get a test environment up and running! It's looking more hopeful now, so maybe we can get some sys testing done this w/e... Maybe!
Posted by: Sparrowhawk
|
New battle code ready for system testing
|
19 May 2005
|
The new battle algorithm is ready for system testing. Hopefully a live release will follow after about a fortnight after this coming w/e
Posted by: Sparrowhawk
|
New Game Search facility
|
12 May 2005
|
I have added a Search Game by ID option to the Games page. This is only available when logged in.
Posted by: Sparrowhawk
|
Updated Manual
|
29 Apr 2005
|
Version 1.5 of the Totally Unofficial Guide to Playing M/MU is now in the Library.
Thanks to Kaylor and Co.
Posted by: Sparrowhawk
|
The cull has begun!
|
13 Apr 2005
|
Right, I've deleted a whole bunch of stalled games. Some had not been played since 2004. Further deletions will follow, as the smaller and leaner the database, the better the performance in all active games.
Posted by: Sparrowhawk
|
IMPORTANT: Clearout of old games imminent
|
12 Apr 2005
|
I am about to start a rolling program of game deletions. Games where no activity has taken place for more than 3 weeks will be deleted, unless I hear from the players via the forums. The first batch will be deleted tomorrow (Wednesday).
Posted by: Sparrowhawk
|
A request
|
11 Apr 2005
|
Quite a few new accounts have been created recently, but here has not been an equivalent rise in forum members - remember, to protect against spam bots etc, non-forum member accounts may be deleted at any time, so please register in the forums!
Posted by: Sparrowhawk
|
Lost City Updates complete
|
06 Apr 2005
|
The Lost city should now be completely up to date. I have uploaded the last few outstanding shields that Matija has just supplied, and run all supplied database updates.
Posted by: Sparrowhawk
|
New scenario added: The Lost city
|
31 Mar 2005
|
A new scenario for more experienced players, created by Matija. Note, some shields are still missing, and Matija advises playing with impassable Mountains set to On. Enjoy!
Posted by: Sparrowhawk
|
New M/MU manual in the Library!
|
30 Mar 2005
|
Kaylor (with input from Soiram) has written a fantastic manual, unofficial but extremely comprehensive. Plus it fetaures the best last line of a dedication of any book I've ever read! ;)
Posted by: Sparrowhawk
|
Shield upload now works
|
24 Mar 2005
|
After many false starts, the Shield Upload page now works. Please abide by the Shield Rules (see Library)
Posted by: Sparrowhawk
|
New Icons
|
11 Mar 2005
|
I have uploaded some new icons for use on the games list, the games info page, the member list and the member info page.
Please refresh your browser cache if things look odd. Thanks to Celebaglar once again!
Posted by: Sparrowhawk
|
1.0.33 bug fix release
|
04 Mar 2005
|
Disease kicks in at 10,001, rather than 10,000. So you can have 4 full armies together again.
Posted by: Sparrowhawk
|
Forums back online
|
02 Mar 2005
|
Probably just a server glitch, as everything seems fine and did not require Chris' intervention
Posted by: Sparrowhawk
|
Forum problems
|
02 Mar 2005
|
THe player forums appear to have suffered a major hiccup this morning. I've let Chris know, so please bear with us while he checks it out.
Posted by: Sparrowhawk
|
1.0.32 Bug fix
|
15 Feb 2005
|
This release fixes a couple of bugs introduced in 1.0.31. Thanks to all of you who spotted them so quickly and reported back with the info. :)
Posted by: Sparrowhawk
|
New DDR shields
|
14 Feb 2005
|
Bill has updated many of the DDR shields, to make them crisper and generally sexier! Two are brand new - see if you can spot them...
Posted by: Sparrowhawk
|
1.0.31 Released
|
14 Feb 2005
|
After a couple of glitches, the new release is live. Check out the change log or the Forum Announcements for details
Posted by: Sparrowhawk
|
Just a little longer!
|
14 Feb 2005
|
Sorry, another bug has just popped up - I need to get rid of this one before I reopen the site. Another hour or so...
Posted by: Sparrowhawk
|
Auto-email problem
|
14 Feb 2005
|
Sorry about the delay in getting the site up and running again - there is an emailing bug in the auto-emails sent to players when they are invited to play a game. Hopefully it will all be sorted within the hour. (Time now: 11:47 UK)
Posted by: Sparrowhawk
|
Updates to Map data
|
10 Feb 2005
|
I have corrected some of the LOM data errors in the Map table, plus there are some changes in DDR too. Please report any problems or continued errors via the forum, as per usual.
Posted by: Sparrowhawk
|
v1.74 of MUCM released
|
09 Feb 2005
|
Merlin has released a new update to his Midnight/MU Campaign Manager. It's jaw-droppingly fantastic!
Posted by: Sparrowhawk
|
Midnight/MU Campaign Manager v1.71
|
04 Feb 2005
|
Merlin has released v1.71 of this amazing tool - if you must insist on using IE ;) then I suggest you get MUCM - you'll see Midnight in a whole new dimsension!
Posted by: Sparrowhawk
|
Deadline for user account tidy-up has arrived!
|
02 Feb 2005
|
The changes outlined on the home page will take effect over the next couple of days.
Posted by: Sparrowhawk
|
Roll up, roll up, extra games for nowt!
|
25 Jan 2005
|
To those who still are too shy to join the forums: remember, becoming a forum member is the only way to have a request for extra game slots considered... so go on, you know that you want to! :)
Posted by: Sparrowhawk
|
IE issue resolved
|
25 Jan 2005
|
The title says it all really :)
Elsewhere, new database indexes should help speed up some of the core gaming pages
Posted by: Sparrowhawk
|
UPDATE on version 1.0.30
|
24 Jan 2005
|
The IE issue has not gone away - myself and others are looking into it. Sorry about that!
Posted by: Sparrowhawk
|
Version 1.0.30
|
24 Jan 2005
|
This adds better support for the workaround that gets IE to display PNG's more accurately.
IE USERS MUST PERFORM A HARD REFRESH (CTRL+Refresh Icon)
Posted by: Sparrowhawk
|
System Upgrade in Progress
|
24 Jan 2005
|
Apologies for the abrupt interuption of your games!
Posted by: Sparrowhawk
|
Please register on the forum
|
19 Jan 2005
|
At the risk of sounding like a broken record... ;-)
If you have registered on the game site, PLEASE register on the player forums (see Community page) and introduce yourself.
You'd be surprised how friendly we are!
Posted by: Sparrowhawk
|
Hard Refresh Required
|
18 Jan 2005
|
Remember - with each new release you MUST force a hard refresh of the browser's cache. Some people are experiencing difficulties with the new release - not refreshing the cache is the likely cause
Posted by: Sparrowhawk
|
1.0.29
|
17 Jan 2005
|
Some bug fixes and caravan-related chanegs (see change log for more details)
Posted by: Sparrowhawk
|
SITE CLOSURE WARNING
|
17 Jan 2005
|
I will be locking the site down soonish, to upload the next release. Although the visible changes will be small, there are some fundamental underlying changes - this needs testing and make take some time - MUCM may also be affected!
Posted by: Sparrowhawk
|
v1.0.28 Released
|
12 Jan 2005
|
Can now disband caravans with 0 stores. Various bug fixes
Posted by: Sparrowhawk
|
v 1.0.27 released
|
07 Jan 2005
|
fixes a bug whereby in some scenarios you could wander into the frozen wastes!
Posted by: Sparrowhawk
|
HAPPY NEW YEAR
|
01 Jan 2005
|
And may it be a peaceful one...
Posted by: Sparrowhawk
|
Site Blackout!
|
30 Dec 2004
|
Sorry about that - a bad firewall/ftp conflict caused mayhem for a bit. (PS - the Middlegate scenario is available in the new release just uploaded!)
Posted by: Sparrowhawk
|
'Twas the night before Christmas...
|
24 Dec 2004
|
Merry Christmas everyone!
Posted by: Sparrowhawk
|
1.0.23 released
|
22 Dec 2004
|
Countdown to neutrality of vassal lords loyal to a slain king should now work
Posted by: Sparrowhawk
|
Bloody Hand Of Battle - Update
|
22 Dec 2004
|
Database config changed and DDR domain data uploaded. Bloody Hand Of Battle has been reinstated and site speed should now return to normal.
Posted by: Merlin
|
Bloody Hand Of Battle
|
21 Dec 2004
|
The bloody hand of battle report at the start of the game has been removed. This has been causing the site slow downs and has therefore been disabled until it can be resolved. Hopefully you should not experience any more problems in that area.
Posted by: Merlin
|
1.0.22 released, and game limits raised
|
21 Dec 2004
|
1.0.22 is out, details on forum and in change log. Also, I have upped the active game limit of almost all players to 10 with immediate effect. Only people who have just joined are excluded, and they can apply for an uplift later
Posted by: Sparrowhawk
|
1.0.21 Released
|
13 Dec 2004
|
The main feature of this release is the Doomdark's Revenge Scenario. It's only playable as a 4-player game, so use the forums to get organised!!! Please read the Change log for details.
Posted by: Sparrowhawk
|
PLEASE LOG OUT!
|
13 Dec 2004
|
PLEASE COULD ALL USERS LOG OUT OF MU FOR ABOUT 1 HOUR WHILST I UPDATE THE SYSTEM WITH A NEW RELEASE. (20:00 UK Time)
Posted by: Sparrowhawk
|
Come and say hello!
|
07 Dec 2004
|
Another request for players who have not registered AND have not introduced themselves on the forums to please do so. M/MU is about a community-based game, please be a part of that community.
Posted by: Sparrowhawk
|
1.0.20 Released
|
07 Dec 2004
|
Another stab at solving the timestamp issue!
Also, an additional MUCM hook added.
Posted by: Sparrowhawk
|
Last Played date/time still not working correctly.
|
06 Dec 2004
|
OK, I know it. I'm aware of the issue. Fret you not. The Game level date/time is correct, but not the individual players' when listed on the games info page. I'm looking at a fix for sometime on Wednesday
Posted by: Sparrowhawk
|
Check your SPAM folders
|
06 Dec 2004
|
Some people appear to be experiencing problems with registration emails. Please check your SPAM folders to see whether your mail app decided to filter out mail from M/MU. If you are still having problems, please contact me again.
Posted by: Sparrowhawk
|
Shock News: Bug fix doesn't work
|
06 Dec 2004
|
Incredible I know, but the aforementioned bug fix (see previous post) doesn't fix the bug it's supposed to address! Inconceivable!
Posted by: Sparrowhawk
|
1.0.18 released
|
04 Dec 2004
|
Hopefully this fixes the problem with the timestamp not displaying correctly on the games info page.
Posted by: Sparrowhawk
|
1.0.17 released
|
02 Dec 2004
|
Minor web site changes. No changes to the game engine.
Posted by: Sparrowhawk
|
CHANGES COMPLETE
|
02 Dec 2004
|
The changes to the games list and game info pages are complete
Posted by: Sparrowhawk
|
WARNING
|
01 Dec 2004
|
I'm currently doing some testing on some unstable code - the game slist may or may not work at the moment. Please do NOT report a bug if this is the case when you access the pages
Posted by: Sparrowhawk
|
Games list operational again
|
29 Nov 2004
|
It took less time than I thought to fix the games list bug and make some addional changes. Let me know via the forums if any problems persist. Thanks
Posted by: Sparrowhawk
|
TESTING GAMES LISTING CODE
|
29 Nov 2004
|
You may see your games disappear from the list! Don't worry, they are still there, but I am testing some new code and switching options on and off. This should last until 23:00 UK at the latest
Posted by: Sparrowhawk
|
PLEASE USE THE FORUMS!
|
25 Nov 2004
|
Quite a few people are playing without using the forums. Some are registered but have not said hello, some have not even registered. Please remember to register AND say hello - this allows others to challenge you etc
Posted by: Sparrowhawk
|
Registrations active again
|
23 Nov 2004
|
Well, the bandwidth issue seems under control for the moment. We are accepting new registrations once again but will continue to monitor the system
Posted by: Sparrowhawk
|
Midnight/MU listed on worldofspectrum.org
|
22 Nov 2004
|
More fame, more fortune! OK, a couple of extra visitors anyway (hello and welcome!) Incidentally, it appears to be the only Speccy remake made for browsers (listed as platform: "HTML").
Posted by: Sparrowhawk
|
Release 1.0.13
|
17 Nov 2004
|
This introduces time penalties for consuming stores. Also, much of the client-side code has been rewritten: please send bug reports to the forum! (See the changelog for all changes)
Posted by: Sparrowhawk
|
Release 1.0.12 - I need your feedback
|
11 Nov 2004
|
The only change in this version is that the lord's record is saved after each move. This may affect performance - please send me your findings at the Forum
Posted by: Sparrowhawk
|
1.0.11 released
|
11 Nov 2004
|
OK, it's there. Please remember to refresh both your browser cache and your active game counter (latter in Member Details page)
Posted by: Sparrowhawk
|
PLEASE LOG OUT
|
10 Nov 2004
|
Please Log out and wait for me to post an OK here before logging back in. Thanks
Posted by: Sparrowhawk
|
1.0.9 Released
|
08 Nov 2004
|
Fixes a few more bugs
Posted by: Sparrowhawk
|
1.0.8
|
05 Nov 2004
|
This release fixes a bug whereby the disease counters were being reset incorrectly
Posted by: Sparrowhawk
|
1.0.7
|
04 Nov 2004
|
This version fixes a minor bug in troop transfers.
Posted by: Sparrowhawk
|
LadyHawke returns!
|
03 Nov 2004
|
LOM Legend, Bard of Midnight, Lady of a Thousand Cunning Attacks. She returns. Yes! :)
Posted by: Sparrowhawk
|
Code compression reduces bandwidth problems
|
01 Nov 2004
|
Thanks to Iggy's suggestion, compression of files has been added at server-level. Chris will monitor traffic over the next few days (weeks?) and we can then decide whether we can reopen the registrations
Posted by: Sparrowhawk
|
MU Closed to new registrations
|
27 Oct 2004
|
Due to bandwidth issues, we are temporarily closing the registration process. We hope to re-open the page within a month. Apologies for the inconvenience
Posted by: Sparrowhawk
|
Bandwidth exceeded!
|
27 Oct 2004
|
Until Chris can sort out a voluntary donations mechanism (eg like Paypal) to buy more bandwidth, please could all players limit themselves to no more than 3-4 concurrent games. Thanks
Posted by: Sparrowhawk
|
v1.06
|
26 Oct 2004
|
See changelog
Posted by: Sparrowhawk
|
v1.0.5 uploaded
|
25 Oct 2004
|
This allows caravans to escape from battles
Posted by: Sparrowhawk
|
v1.0.4 uploaded
|
24 Oct 2004
|
This release fixes a couple of bugs identified by Ringthane
Posted by: Sparrowhawk
|
v1.0.3 Uploaded
|
22 Oct 2004
|
Lots of changes - see the change log for details . Please report any new bugs in the Player Forums - thanks! IE users, remember to do a hard refresh to flush the browser cache
Posted by: Sparrowhawk
|
PLEASE LOG OUT - UPLOAD ABOUT TO START
|
22 Oct 2004
|
I need everyone logged out while I upload version 1.0.3
22:50 UK Time
Posted by: Sparrowhawk
|
Forum problems
|
22 Oct 2004
|
The forums appear to be experiencing some technical difficulties - ie no one can post anything. The admins have been informed and hopefully normal service will resume asap.
Posted by: Sparrowhawk
|
Midnight/MU player forums have moved
|
20 Oct 2004
|
See the Community page for the updated link
Posted by: Sparrowhawk
|
1.0.2 Released to address Scripting Errors
|
15 Oct 2004
|
The JS errors experienced by those people who had JS debugging enabled appear to have been resolved - thanks to those who tested the fix
Posted by: Sparrowhawk
|
SEVERE BUG ALERT
|
14 Oct 2004
|
Users who have script debugging enabled will get script errors, both in IE and Mozilla/Firefox. I have a fix, but I cannot currently FTP the site to upload it. Please disable debugging as an interim solution
Posted by: Sparrowhawk
|
Registration bugs fixed
|
12 Oct 2004
|
I appear to have overwritten some new scripts with old ones, causing registration problems. Fixes have now been applied - let me know of any further issues.
Posted by: Sparrowhawk
|
v1.0.1 Released
|
11 Oct 2004
|
The Register page is now active.
Posted by: Sparrowhawk
|
IMPORTANT: Player Forum Registrations
|
11 Oct 2004
|
To prevent account-related abuse, and to ensure that all registrations are "human", please ensure that you have also registered at the Player Forums - See "Community" page.
Posted by: Sparrowhawk
|
Opera
|
08 Oct 2004
|
Thanks to further testing by the player community, please note that M/MU does not render 100% correctly using the Opera or Konqueror browsers. I am looking into this.
Posted by: Sparrowhawk
|
Midnight/MU 1.0 Released
|
05 Oct 2004
|
At long last, version 1.0 R1 is out. Thank you to all the people who made this possible!
Posted by: Sparrowhawk
|
Beta 0.2f R7
|
03 Oct 2004
|
This has a few minor useability improvements and a single minor bug-fix
Posted by: Sparrowhawk
|
Reduced battle bonus for strongholds
|
01 Oct 2004
|
I have halved the bonus for lords fighting at a vassal stronghold. Please report back in the forum if this makes combat feel better or worse. Thanks.
Posted by: Sparrowhawk
|
Beta 0.2f R2-R5
|
30 Sep 2004
|
These are essentially bug fixes for newly introduced bugs in R1, plus some fixes that didn't make the deadline for the R1 cut. In addition, a Reset Password page has been added
Posted by: Sparrowhawk
|
0.2f R1 Released
|
29 Sep 2004
|
This is a major upgrade to site security. All testers should have been issued with new passwords (you can change them back once you log in)
Posted by: Sparrowhawk
|
PLEASE LOG OUT - UPDATE IMMINENT
|
29 Sep 2004
|
22:15 UK - New version upload will be uploaded soon. Please log out NOW!
Posted by: Sparrowhawk
|
More bug fixes uploaded
|
22 Sep 2004
|
Check out the changelog for fuller details. Also, the system now prevents over-consumption of stores (hurrah!)
Posted by: Sparrowhawk
|
0.2e R2 - bug fix release
|
20 Sep 2004
|
Mads found a bit of a shocker on the View->Defeats. Fortunately fixed before anyone else went online!
Posted by: Sparrowhawk
|
0.2e R1
|
20 Sep 2004
|
Main changes are caravans (see change log) and combat is has higher hit rates again
Posted by: Sparrowhawk
|
Moved to Icemark.com
|
08 Sep 2004
|
Welcome to our new home, courtesy of Chris Wild.
Posted by: Sparrowhawk
|
0.2d R1 Released
|
06 Sep 2004
|
Hopefully fixes some issues with unclosed database connections which shut the site down during busy times!
Posted by: Sparrowhawk
|
0.2c R4 Released
|
02 Sep 2004
|
Minor bug fix - see change log
Posted by: Sparrowhawk
|
Summary battle report
|
01 Sep 2004
|
Works fine on the development PC, but for some reason on the live server the totals are not correctly added up and the description of the location is flawed. UPDATE: Should be working now
Posted by: Sparrowhawk
|
0.2c R3 Released
|
01 Sep 2004
|
This adds a summary view of battle reports on the Think page, plus a couple of gfx fixes
Posted by: Sparrowhawk
|
0.2c R2 Released
|
19 Aug 2004
|
Fixed frozen wastes display bug that was introduced in 0.2c R1
Posted by: Sparrowhawk
|
0.2c R1 Released
|
17 Aug 2004
|
Disease inroduced. Large concentrations of armies (>10K men) have an 80% chance of being hit by a nasty bug and losing between 1 and 10 percent of their men...
Posted by: Sparrowhawk
|
0.2b R5 Released
|
16 Aug 2004
|
Battle algorithm tweaked again
Posted by: Sparrowhawk
|
0.2b R4 Released
|
14 Aug 2004
|
A collection of bug fixes. See changelog for details
Posted by: Sparrowhawk
|
0.2b R3 released
|
12 Aug 2004
|
Includes a tentative bug fix for the broken "Resign" functionality - please test this and report back your findings
Posted by: Sparrowhawk
|
0.2b R2: MySQL temporary fix installed
|
10 Aug 2004
|
I've written a workaround to get the script working. Ideally I'd like to get the script working as intended, as it cuts out 1 SQL call. Accounts have been re-activated
Posted by: Sparrowhawk
|
0.2b released - Problems with MySQL?
|
10 Aug 2004
|
I have found some problems with 0.2b which may be due to the different version of MySQL on the live server. I have disabled all accounts until I resolve the problem (should be today hopefully)
Posted by: Sparrowhawk
|
Beta 0.2 Back again!
|
22 Jul 2004
|
Please report any problems - the power outage may have done something funny, or I could have forgotten to upload a new script
Posted by: Sparrowhawk
|
POWER OUTAGE KNOCKS OUT BETA 0.2!
|
22 Jul 2004
|
A major power outage and server failure at UKLinux means this site is back at 0.1 level - as soon as FTP is reenabled, I shall put all scripts back to 0.2
Posted by: Sparrowhawk
|
Beta 0.2a R5 uploaded
|
21 Jul 2004
|
Minor functionality upgrade
Posted by: Sparrowhawk
|
Beta 0.2 R4 uploaded
|
21 Jul 2004
|
Requires you to perform a browser cache refresh (Shift+Click on Reload in Moz, Ctrl+Refresh in IE, I think) - UPDATE: You MUST logout and back in or you will get a script error
Posted by: Sparrowhawk
|
BETA 0.2a goes Live
|
20 Jul 2004
|
Please try to play just 1 or 2 games at first - remember we are in bug-finding mode at first.
Posted by: Sparrowhawk
|
BETA 0.2 Installation in progress
|
20 Jul 2004
|
Please be patient! I'm experiencing some problems with my host (probably due to running a 1 meg batch of SQL insert queries!
Posted by: Sparrowhawk
|
Beta 0.2 Due out later today!
|
20 Jul 2004
|
Please complete any games by 12:00 noon UK time. Sorry, existing games are NOT compatible with the 0.2 format and will be lost. Anyone playing after 12:00 will have their lord graphic changed to a slug! You have been warned...
Posted by: Sparrowhawk
|
IMPORTANT: Pre-beta 0.2
|
14 Jul 2004
|
The user data has been uploaded to the 0.2 database, so any changes that you make to your accounts between now and the 0.2 release will be lost.
Posted by: Sparrowhawk
|
Update on Progess
|
14 Jul 2004
|
Yes, believe it or not progress has been made! I've missed my deadline, as per usual, but at least now all movement is forwards, not back. Expect something... soonish!
Posted by: Sparrowhawk
|
Midnight/MU in UK press!
|
05 Jul 2004
|
Yes indeedy. A full 1/2 page in Retro Gamer magazine (on page 73, go read it at the newsagent!). The screenshots are of a recent version, not the upcoming beta 2.
Posted by: Sparrowhawk
|
Tentative date set for release of beta 0.2
|
03 Jun 2004
|
I hope to have beta 2 out in the first week of July. Barring any major catastrophes, this means a limited "public" release at the start of September.
Posted by: Sparrowhawk
|
Fix for Ahead exploit uploaded
|
21 May 2004
|
Thanks to Merlin for spotting a flaw in the code to trap the querystring exploit on the Ahead page (broadly speaking, it didn't work!). Now fixed.
Posted by: Sparrowhawk
|
Games XML export functionality added
|
18 May 2003
|
This was requested by several people to allow them to write 3rd party tools to support M/MU games
Posted by: Sparrowhawk
|
New Press page added
|
17 May 2004
|
This page wil link to any reviews and articles that concerning M/MU - if you find any that I have missed, please send me a link via the Contact page. Thanks.
Posted by: Sparrowhawk
|
Midnight/MU reviewed
|
05 May 2004
|
Chris Wild has reviewed M/MU at the Lords of Midnight Yahoo! group. I will post the URL shortly. But in the interim let's just say that I'm rather a happy bunny :)
Posted by: Sparrowhawk
|
Welcome to new beta tester
|
28 Apr 2004
|
Our latest tester, Taeorn has just joined. Have fun :)
Posted by: Sparrowhawk
|
Beta 0.1j R1 released
|
08 Apr 2004
|
Members can get details of changes from the Members Area->Change Log
Posted by: Sparrowhawk
|
UPDATE IN PROGRESS
|
08 Apr 2004
|
I'm uploading the new scripts. The site should be available again later tonight
Posted by: Sparrowhawk
|
0.1i R4 Released
|
06 Apr 2004
|
Gives Dwarf players more warriors, corrects Wise searching bug, and removes the email that is sent to yourself when creating games
Posted by: Sparrowhawk
|
Lord Rhode rides in to test
|
06 Apr 2004
|
Welcome to our newest beta tester - hope you enjoy the game!
Posted by: Sparrowhawk
|
Welcome to new testers
|
05 Apr 2004
|
Welcome Merlin, Rogue6 and Lanark :)
Posted by: Sparrowhawk
|
Forgot to mention - 0.1i R 3 was released, Friday
|
05 Apr 2004
|
More bug fixes. Members can view the change log in the Members Area for details
Posted by: Sparrowhawk
|
0.1i R2 Released
|
02 Apr 2004
|
Corrects a bug in the bug fix in previous version!!!
Posted by: Sparrowhawk
|
0.1i R1
|
01 Apr 2004
|
Several minor bugs have been fixed.
Posted by: Sparrowhawk
|
Added link to The Midnight Chronicles site
|
24 Mar 2004
|
The Midnight chronicles is Andrea Hawkins' site covering her LOM novel and research
Posted by: Sparrowhawk
|
0.1h R5
|
22 Mar 2004
|
Very minor change to end of turn processing to cater for stalemates (where all kings have died)
Posted by: Sparrowhawk
|
0.1h R4 Released
|
19 Mar 2004
|
Fixes a bug in the battle reporting and adds a Play button to Games info page, if it's your turn
Posted by: Sparrowhawk
|
0.1h R3 Released
|
19 Mar 2004
|
Minor update - now deleting old battle reports when game ends to declutter database, and status message of players in Game info page updated for all games
Posted by: Sparrowhawk
|
0.1h R2
|
18 Mar 2004
|
This release adds a third victory condition (capture 12 citadels)
Posted by: Sparrowhawk
|
0.1h R1 Released
|
18 Mar 2004
|
A rewrite of the Victory module to allow new victory conditions
Posted by: Sparrowhawk
|
R8, R9 released
|
17 Mar 2004
|
Various bug fixes and a few new features, such as recruitment time penalties
Posted by: Sparrowhawk
|
0.1g R7 released
|
15 Mar 2004
|
Implements option to reduce number of lords in game by 5 or 10 (rand omly selected)
Posted by: Sparrowhawk
|
0.1g R6 Released
|
12 Mar 2004
|
Hopefully fixes Nighted-lords bug
Posted by: Sparrowhawk
|
Just contracdicted myself!
|
03 Mar 2004
|
OK, so I did do some bug fixes. Coudln't resist ;o)
Posted by: Sparrowhawk
|
0.1g R5
|
02 Mar 2004
|
Mostly minor bug fixes. One possible fix for more serious bug, but impossible to tell for sure as the bug is sporadic and impossible to recreate deliberately
Posted by: Sparrowhawk
|
New fixes won't appear for a while
|
01 Mar 2004
|
I have a lot of "real" work to get through i the first half of this week, so outstanding bugs will not be addressed until Wed/Thurs at the earliest
Posted by: Sparrowhawk
|
Settling down!
|
26 Feb 2004
|
The bugs in 0.1g are being addressed, and the most severe one (disappearing garrisons) traced back to an out-of-date script. Good progress.
Posted by: Sparrowhawk
|
0.1g - the beta from hell
|
24 Feb 2004
|
Bugs galore, many fairly major. Oh the joys of developing a multi-user web game with only yourself as a unit/system tester! Expect fixes in 0.1h, sometime next week.
Posted by: Sparrowhawk
|
0.1g WILL go live tomorrow!
|
17 Feb 2004
|
Honest. Well, at least I hope so. ;) Please ensure that all current beta games are finished as necesary tonight.
Posted by: Sparrowhawk
|
Hey, a delay! What a surprise!
|
12 Feb 2004
|
Now slated for release sometime during the week starting 16th Feb - due to finding some new bugs and a corrupted MySQL table that has eaten up my dev time
Posted by: Sparrowhawk
|
Beta 0.1g is coming...
|
02 Feb 2004
|
... very soon indeed now (barring last minute catastrophes!)
Posted by: Sparrowhawk
|
Slow progress...
|
08 Jan 2004
|
The next beta release is now running about 3 weeks late, and it may not appear for another 2, at this rate :( It is a fairly major update mind you, so plenty of new features and bug fixes :)
Posted by: Sparrowhawk
|
Another new logo!
|
15 Dec 2003
|
Igor has done it again! A truly excellent banner. Thanks I. :)
Posted by: Sparrowhawk
|
New M/MU logo!
|
12 Dec 2003
|
many thanks to Igor for this :) Check out Igor's site, the Dragonlair, from the links page
Posted by: Sparrowhawk
|
Beta 0.1e released
|
12 Dec 2003
|
Bug fixes only, notably a patch to stop a major querystring exploit
Posted by: Sparrowhawk
|
Beta 0.1d released
|
10 Dec 2003
|
Host of bug fixes and some small changes too. Testers please read the change log and report any outstanding bugs - thanks
Posted by: Sparrowhawk
|
Beta 0.1c released
|
05 Dec 2003
|
-keeps with 250+ men have power of vision<br/>-Players page now displays the date and time that each player ended their last turn
Posted by: Sparrowhawk
|
Beta 0.1b
|
05 Dec 2003
|
Small enhancements and bug fix
Posted by: Sparrowhawk
|
And the first problem appears
|
04 Dec 2003
|
The Contact form no longer works. Don't know why - it has not changed for ages. Am investigating. On the plus side, the html wrapping problem on the members' page is fixed - thanks David :)
Posted by: Sparrowhawk
|
Beta 0.1a Released
|
03 Dec 2003
|
BETA TESTING HAS BEGUN! AT LAST!
Posted by: Sparrowhawk
|
Alpha 0.3f
|
21 Nov 2003
|
The strongholds screen now indicates which are under attack. Lords without armies are less likely to survive an attack by an army, liths give better odds, etc...
Posted by: Sparrowhawk
|
Alpha 0.3e
|
18 Nov 2003
|
Added ability for lords on foot to take one of their rider's horses. Also, there is now a new form to display your strongholds in a summary format
Posted by: Sparrowhawk
|
Testing going well !
|
18 Nov 2003
|
A few very minor bugs have surfaced, but so far all's looking good.
Posted by: Sparrowhawk
|
Alpha 0.3d
|
05 Nov 2003
|
Minor bug fix in finding wild horses code
Posted by: Sparrowhawk
|
Alpha 0.3c
|
29 Oct 2003
|
This release fixes some issues with battles and text formatting
Posted by: Sparrowhawk
|
Alpha 0.3b
|
28 Oct 2003
|
This release corrects a bug in the updating of members details in the Members Area
Posted by: Sparrowhawk
|
Alpha 0.3a Released
|
27 Oct 2003
|
With a host of changes. It will take a little while to migrate the existing games to 0.3a format though
Posted by: Sparrowhawk
|
Links page updated
|
23 Oct 2003
|
A couple of links to on-line Java versions have been added (one's a native version, the other is the ZX Spectrum original running in a Java-based emulator)
Posted by: Sparrowhawk
|
Alpha 0.3 imminent
|
21 Oct 2003
|
Horses can now be tamed, battle reporting appears to be ok. I have one last bug to fix in the garrison ownership code which I have just spotted. This should be done today or tomorrow
Posted by: Sparrowhawk
|
Wild horses are abroad...
|
20 Oct 2003
|
Forgot to mention - I've also added wild horses, though they can't yet be tamed. This is next on my to do list.
Posted by: Sparrowhawk
|
Think!
|
20 Oct 2003
|
The battle history on the Think page is now working and is undergoing system testing. Once this is done, the Alpha testing can continue.
Posted by: Sparrowhawk
|
Minor progress
|
17 Oct 2003
|
The new battle sequence has been heavily tested and seems ok. Next step is to update the battle report on Think page since underlying tables have changed.
Posted by: Sparrowhawk
|
Work, work, work...
|
07 Oct 2003
|
.. it really gets in the way of progress! ;) I've been extremely busy lately, so M/MU has taken a backseat. However, I have now rewritten the battle code in an object oriented way, and things are looking good!
Posted by: Sparrowhawk
|
Who's a silly boy then?
|
24 Sep 2003
|
Apologies for the dearth of updates recently - I was merrily updating the news items on my development PC instead if the live site. Doh!
Posted by: Sparrowhawk
|
Spoke too soon!
|
24 Sep 2003
|
Gaz has picked a couple of continental-sized holes in the battle routine which need seeing to. Luckily he also suggested the solutions :)
Posted by: Sparrowhawk
|
Entering final stage of alpha test
|
11 Sep 2003
|
Gaz and I are about to test the battle and garrisons code to the limt, given that we now have no less than 3 flashpoints in our game. If all goes well, then we should be approaching the beta phase!
Posted by: Sparrowhawk
|
A few minor bugs found
|
10 Sep 2003
|
Such as the ability to transfer troops to/from neutrals! I've also done a lot of work updating the site to use Javascript validatoin (regular expressions, yummy!), but that isn't live yet
Posted by: Sparrowhawk
|
Alpha 0.2b Released
|
29 Aug 2003
|
One day in from uploading the 0.2a files and I have already upgraded to 0.2b, following the discovery of a few minor bugs, mainly in the non-player Admin pages.
Posted by: Sparrowhawk
|
Alpha 0.2
|
28 Aug 2003
|
The 0.2a release will be out either today or tomorrow (decided not to bother with 0.1g). This is very close to a good quality beta, so things are looking hopeful. The stabling of horses has had to go (for now at least), but there are plenty of oth
Posted by: Sparrowhawk
|
Added some screenshots of forthcoming version 0.1g
|
22 Aug 2003
|
Since the online tour has not been available for some time, I have added some screenshots to the Home page to give people an idea of what to expect.
Posted by: Sparrowhawk
|
Garrisons may need reworking...
|
20 Aug 2003
|
... as they are proving to be a bit of a headache! Maybe I've just been looking at the same script for too long :/
Posted by: Sparrowhawk
|
Garrison code nearing completion
|
18 Aug 2003
|
Once implemented and tested by myself, Gaz and Marie, I will tidy up the "End Game" code and then hopefully others can play (at long last!)
Posted by: Sparrowhawk
|
Garrisons getting closer
|
29 Jul 2003
|
The garrison code is now about 50% complete. Hopefully it should be completed within the next 5-7 days. Also, have made a fair number of additional small changes. Gaz and I have started a new alpha game to test most of this out.
Posted by: Sparrowhawk
|
Update
|
21 Jul 2003
|
have added the following: transfer of troops to other armies, preventing skulkrin and dragons recruiting, skulkrin always very scared, confirm prompt when ending turn
Posted by: Sparrowhawk
|
Alpha progressing well
|
17 Jul 2003
|
There are two alpha games running (6 and 15 days). No major bugs found, combat refined, seeking added (partial), detect other lords nearby (so you don't have to do a 360 scan), personal journal, etc
Posted by: Sparrowhawk
|
Prince Gaz joins test team
|
09 Jul 2003
|
Welcome to Gaz and thanks for coming on-board. In a mad panic to get it all ready in time for him to play, I fixed about 10 bugs and probably introduced a couple of new ones too!
Posted by: Sparrowhawk
|
PHP 4.3.1 works
|
06 Jul 2003
|
Back in business!
Posted by: Sparrowhawk
|
Slight delay caused by bug in PHP 4.3.2
|
04 Jul 2003
|
PHP 4.3.2 running as a CGI module under Apache won't display pages in a browser! Guess what setup my new PC has? Will try 4.3.1. Hopefully I can get things moving again.
Posted by: Sparrowhawk
|
Alpha Testing begun
|
27 Jun 2003
|
Finally, I have uploaded all the updates and fixes, new features etc. A comprehensive test of the alpha release is underway.
Posted by: Sparrowhawk
|
More updates
|
26 Jun 2003
|
I did loads of work on this today, so I'm a few days ahead of my rather informal schedule. The only real biggy left to do is garrisons and ownership of keeps and citadels.
Posted by: Sparrowhawk
|
Testing going well
|
25 Jun 2003
|
Plenty of buggetts have been uncovered and zapped with the coding equivalent of fly spray. Hurray! Battles are working (except for lords who don't yet take part). Slowly but surely...
Posted by: Sparrowhawk
|
Oh yes it is!
|
25 Jun 2003
|
No it does work, it's just that no one ever writes ;-) Actually the mail *was* taking rather long to arrive but all seems ok now.
Posted by: Sparrowhawk
|
e-Mail not working
|
25 Jun 2003
|
The Contact page seems to have stopped working. Not sure why, no error message is displayed. Until further notice, please contact me via the Yahoo group (see links page). If you have sent a mail and had no reply, please resend it via my Yahoo prof
Posted by: Sparrowhawk
|
Testing phase to start soon
|
17 Jun 2003
|
Testing of a partially complete system is underway on my development PC. Once complete, I will upload the files to this site for all you patient registered players to have a go :) Aiming for early July.
Posted by: Sparrowhawk
|
Alpha just around the corner (fingers crossed)
|
09 Jun 2003
|
Late-night/early morning baby duty has given me some time to cut some code! Struggling to shoehorn my battle algorithm into the main processing, but when that's done then the first alpha will be released.
Posted by: Sparrowhawk
|
New arrival :)
|
16 May 2003
|
The birth of my second daughter has stopped all work for now - I'll start again when I have caught up on my sleep!
Posted by: Sparrowhawk
|
Addendum
|
08 May 2003
|
I should have added that none of these changes are on the live site. As stated before, I won't be doing any updates to the live site until the first alpha release. At this point the site will be closed to all but system testers.
Posted by: Sparrowhawk
|
Linking up the disparate parts
|
08 May 2003
|
I've nearly completed the integration of the world with the web site. eg, you can now request new games, accept and decline new games, and most of the start data is now created.
Posted by: Sparrowhawk
|
Still coding
|
02 May 2003
|
Just in case anyone wondered, yes I'm still working on this, but imminent arrival of second child has taken priority :)
Posted by: Sparrowhawk
|
Added 'Allow e-Mail alerts option'
|
22 Apr 2003
|
By default, all existing users have this set to OFF (change this in members' pages) - details are on Privacy Policy page
Posted by: Sparrowhawk
|
Fixed email address bug when registering
|
22 Apr 2003
|
New users' email addresses were being truncated just before the @ symbol. Not sure when this bug crept in, but please check your details if you registered recently
Posted by: Sparrowhawk
|
First game has gone live
|
15 Apr 2003
|
Though it's only on my dev machine, you can't recruit, you can't fight, and there are no movement penalties! But still, the multi-player angle seems to be working, though it does need some refining. I feel as though I have finally hit a major mile
Posted by: Sparrowhawk
|
Steady progress!
|
04 Apr 2003
|
Not much to see that's new on the web site at the moment, but behind the scenes I have been writing the code to implement the whole New Game process, which requires a fair amount of database work. So, please bear with me, I'll get there eventually
Posted by: Sparrowhawk
|
Fixed bug: Error message after registration
|
26 Mar 2003
|
I had inadvertently removed the script that confirmed successful registration - this is now resolved
Posted by: Sparrowhawk
|
Fixed Opera display bug
|
25 Mar 2003
|
Opera was not displaying latest Tour graphics correctly, now fixed
Posted by: Sparrowhawk
|
Lords' Armies are now displaying
|
25 Mar 2003
|
But you can walk right through them without recruiting, and there are no garrisons in any of the keeps or citadels - I have set it up so that they display irrespective of terrain type, like in DDR (more realistic I think)
Posted by: Sparrowhawk
|
Upgrade to graphics engine
|
19 Mar 2003
|
Other lords/characters now displayed Text now describes location ahead The Foul lords have begun to appear (go say hello to Doomdark at Ushgarak!)
Posted by: Sparrowhawk
|
Place descriptions added
|
17 Mar 2003
|
The single-user Tour now displays the current location name - and about time too! ;-)
Posted by: Sparrowhawk
|
New Name and Site updates
|
14 Mar 2003
|
The site has a new name - Midnight/MU, to reflect the nature of this version. Also, I have made various updates to site validation and security
Posted by: Sparrowhawk
|
Good progress on individual modules
|
11 Mar 2003
|
I've implemented the combat module now, though the algorithm will need tweaking. I't is different from the one used in the original LOM, though some similarities persist
Posted by: Sparrowhawk
|
Registration operational
|
05 Mar 2003
|
Players can now register their details online
Posted by: Sparrowhawk
|
News page added
|
05 Mar 2003
|
I have added this page to keep people up to date with progress
Posted by: Sparrowhawk
|
Displaying 401 of 401 item(s)
|